The focus of this course is the creation of Clothes in ZBrush for a fantasy character. Throughout the video lessons, I’ll share with you: workflows, a bit of theory, sculpting techniques and more than a few modelling tips and tricks to create folds, wrinkles, drapery and in general, to help you understand the behaviour of different fabrics so that you can confidently sculpt clothes for your own characters.
What’s in the course?
The course is packed with 3.5 hours of content spread across 25 videos and it has a simple 4-part structure: Theory, blocking, sculpting and detailing. The full HD videos can be downloaded or streamed from the same link and the accompanying files* include every step of the process as a separate ZTool. There is an additional video showing a timelapse of the creation of the base mesh. A short Quick Start Guide in PDF format is also included. *All files created with ZBrush 2018.1